![]() There are a lot of mechanics hidden in DRG the game never tells you about in an obvious manner. Part I: General Knowledge and Survival Tips Even I learn new stuff occasionally here or in the Subreddit. But if you struggle, or someone is telling you to try a different approach to do this or that, be open and take advice! The game has a lot of hidden mechanics. Here I will discuss that specific role, the weaponry, and some fun builds.īut first, a little disclaimer: Never let other people tell you how to play! You don’t have to use ‘Meta’ builds or tactics as long as you’re having fun playing the game you are fine. ![]() Part II is a more in-depth guide for the class I played the most: The Gunner. This guide is going to be separated into two parts: Part I is going to be a general list of information I think is useful to know to get better at playing and understanding the game. Some of the tips may be obvious to some of you but may be new to few. ![]() With the ever-growing influx of new Greenbeards – especially after that recent sale – and myself hitting 750 hours not long ago, I finally decided to wrap up some of my knowledge and hand it down to Grey- and Greenbeards alike. So, I wanted to do something like this for a while now. In this guide, I will highlight some more or less hidden mechanics of DRG and some general tips and tricks before taking an in-depth look at the Gunner class, its role in a team, its weapons, modifications and overclocks, as well as recommending some builds.
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